I promised I would be back, and here I am with another review (finally). This time it is Heavy Memories by Half-Face Games. The game claims to be a "Classic top view, destructible walls, powerups, environment and enemies, as well as the ability to complete the game with various types of tanks!" But does it live up to its claims? We shall see below. First Impressions Upon watching the trailer and looking at images, I could see that this was not going to be a high fidelity game and thus lowered my expectations of the game. It is also not necessarily a game that was going to win awards even if it was great gameplay and mechanics wise. Putting that aside, let us jump into the actual game itself. Thoughts
When I booted up the game, I was greeted with a very simplistic title screen. While this is good at times, there were a few glaring omissions that should be addressed. First there is only the option of on/off for sound and music. Having some sort of slider or indicator on how loud the audio is would be nice, especially if the game is in full-screen mode. Talking about full-screen, there are no resolution options at all. I understand that maybe this game had a limited budget, but there should be more options than just windowed and full-screen. The final gripe I had with my limited time on the title screen was the way the controls were presented. For games that rely on movement and shooting, rebindable keys should be a standard, and as I explore later, these controls are a little wonky as well. In the actual gameplay, I tried the first two levels. One thing I noticed was there was little level design. The first two levels may have had different objectives, but other than stationary targets in the first level, and moving ones in the second, they looked practically the same. In addition, there was no explanation on what anything did. I picked various items and did not really notice much difference from the previous state. The actual movement of the unit was very basic, and the unit seemed to auto-turn, something that took away from the experience. The game stood by its top-down view with destructible walls and enemies. However there seemed to be walls put there just for the sake of being walls, making the levels less about the objectives and more about simply getting through the obstacles. There seemed to be no difficulty to actually completing objectives. Verdict Do I recommend this game? In its current state, I would say no simply for the fact that there really isn't anything to it. If you want a generic top down tank shooter and can overlook the simplistic graphics and gameplay, then I guess you could give this a go. However, I do hope that the developer works on this game more and puts more polish into it. If you are interested in this game, you can buy it through Steam. I hope to see you soon with more of my reviews. I will be reviewing a game very soon, and have a list of games I am going to get to very soon as well. Stay tuned.
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About MeHi, I go by letsmaybeLP92 on many sites on the Internet. I enjoy reading and testing out the newest and oldest games out there, as well as sharing my passion with others. Archives
March 2023
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